Showing posts with label Autodesk. Show all posts
Showing posts with label Autodesk. Show all posts

Thursday, December 16, 2010

Autodesk Maya 2010/12



Artists and designers select Maya because of its intuitive user interface, which facilitates customization and fine-tuning of effective workflows, and technicians (technical directors and programmers) choose Maya for its reliability, open architecture, wide range of supported platforms, and the ease with which it can be incorporated into any existing or new production pipeline.

Productivity-Enhancing Workflows
Get unmatched productivity through a combination of performance and workflow features, including marking menus, 3D manipulators, selective display, brush-based tools, selection management tools, and unlimited levels of undo. Advanced data and scene management functionality give you the flexibility to work the way you want.


Comprehensive 3D Modeling and Texturing Toolsets
Access a full suite of production-proven polygon, NURBS, and subdivision surface modeling and texturing tools. The polygon workflow tools, including advanced selection functionality, attribute transfer tools, an interactive UV layout and unfolding mode, and optimization tools—have also been designed to promote efficiency.


Powerful Animation Functionality
Animate characters and other scene elements with a comprehensive range of specialized keyframe, nonlinear, and advanced character animation editing toolsets, including animation layers, graph and dope sheet editors, constraints, expressions, a nonlinear animation data editor, full-body inverse kinematics (IK) system, skinning functionality, and Maya Muscle.


Advanced Visual Effects Tools
Produce any visual effect you can imagine, from highly realistic natural phenomena to stylized, 2D “painterly” effects. Maya software delivers dynamic interaction of hard and soft bodies determined by physical rules, along with the state-of-the-art visual-effects technology of Maya nCloth, Maya nParticles, Maya Fluid Effects, Maya Fur, Maya Hair, and more.


Flexible Rendering
With Maya, you get the freedom to choose the right renderer and rendering pipeline for your project. A unified user interface and workflow provide easy and consistent access to the Maya hardware and vector renderers as well as the powerful mental ray for Maya and mental ray for Maya network rendering (Satellite) options.


You can also use the Render Layers and the Render Pass tools to create an efficient workflow from Maya to Autodesk Toxik software and other compositing packages.


Tools for Extending and Customizing Maya
Customize, extend, and manipulate Maya. The fully integrated Maya Embedded Language (MEL) and Python scripting languages give you high-level access to every aspect of the software so you can create custom windows, reconfigure the user interface, and issue commands from an HTML page. Moreover, the OpenMaya API/SDK completely unlocks the power of Maya for C++ and Python developers, providing direct, low-level access to all scene data required to make effective plug-ins and new types of nodes, shaders, manipulators, file importers and exporters, and more.


Here are some key features of "Autodesk Maya":


· Intuitive User Interface
· Data and Scene Management Tools
· Polygon Modeling
· NURBS Modeling
· Subdivision Surface Modeling and Polygon Proxy Modeling
· General Animation
· Character Animation
· Muscle and Skin System
· Deformers
· Rigid and Soft Body Dynamics
· Particles and Fields
· Maya Paint Effects
· Toon Shader
· Maya Artisan
· 3D Paint
· Multiple Rendering Options
· Rendering Controls and Effects
· Integrated Scripting
· OpenMaya API/SDK
· Japanese Localization
· Connectivity and Integration
· CAD Data Transfer
· Plug-ins


 Download:

http://hotfile.com/dl/89766362/cedd430/2-pal-ver2.107all.dmg.001.html
http://hotfile.com/dl/89765904/8ab47d3/2-pal-ver2.107all.dmg.002.html

Mirror 1 :

http://www.fileserve.com/file/ZubvJ78/Dfine2-pal-ver2.107all.dmg.001
http://www.fileserve.com/file/msJqyuQ/Dfine2-pal-ver2.107all.dmg.002

Mirror 2 :

http://www.filesonic.com/file/43239951/Dfine2-pal-ver2.107all.dmg.001
http://www.filesonic.com/file/43239805/Dfine2-pal-ver2.107all.dmg.002

View the original article here

Tuesday, December 7, 2010

Up and Running with Autodesk Inventor Simulation 2010: A Step-by-Step Guide to Engineering Design Solutions (Repost)



Wasim Younis, "Up and Running with Autodesk Inventor Simulation 2010: A Step-by-Step Guide to Engineering Design Solutions"
Publisher: Butterworth-Heinemann | 2009 | ISBN: 1856176940 | 352 pages | PDF | 21.8 MB
Inventor Simulation is an essential part of the Autodesk Digital Prototyping process. It allows engineers and designers to explore and test components and products virtually, visualizing and simulating real-world performance.
Up and Running with Autodesk Inventor Simulation 2010 is dedicated to the requirements of Inventor users who need to quickly learn or refresh their skills, and apply the dynamic simulation, assembly analysis and optimization capabilities of Inventor Simulation 2010.
Step-by-step approach gets you up and running fast
Discover how to convert CAD models to working digital prototypes, enabling you to enhance designs, reduce over design, failure, and the need to create physical prototypes
Extensive real-world design problems explore all the new and key features of the 2010 software, including assembly stress analysis; parametric optimization analysis; creating joints effectively; avoiding redundant joints; unknown force; logic conditions; and more.
Tips and guidance you to tackle your own design challenges with confidence
Companion site (elsevierdirect.com/companions) provides Simulation datasets for the design problems in the book that enable you to apply, experiment and manipulate solutions, and move on to solving your own design problems. Inventor Simulation is an essential part of the Autodesk Digital Prototyping process. It allows engineers and designers to explore and test components and products virtually, visualizing and simulating real-world performance.

View the original article here